Jurassic Park in Blender
When the COVID lockdown began I found myself with a lot of time for self-reflection. I realized that I judged most of my interests and hobbies by their immediate benefit, usually fitness or financial. I decided it had been far too long since I last created something "Just for the sake of it".
I've done a little 3D work in the past - just simple experiments in 3D Studio Max a decade or so ago. Not wanting to shell out for a license, I figured Blender would be a good choice. It's free after all.
I began like I always do, by making a plan: explore the surface area (i.e. see how newbies generally start), decide on success criteria (creating and sharing an animated scene), and set a time limit (one month).
So, I present to you: Jurassic Park on a budget...